Tien Chi

CONCEPT DESIGNER

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SHORT SUMMARY

 I am a Conceptual Designer with an exceptional eye for establishing artist vision and managing art content. With a very strong eye for stylize environments, characters and other game assets.  I have created more than 500 detailed renderings of props, turnarounds of characters, creatures studies and individual environment elements for game clients and I pride myself on building inspiring concepts.

I have spent many years perfecting a strong eye for material, form, shape and color to bring storytelling elements in design which makes me proficient at 3D art.  I love creating concept art for games and have been a concept artist for games on a number of occasions, most recently on 2D strategy turn base tile pixel art game for PC and MAC

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EDUCATION

The Art Institute Of Seattle — Bachelors of Fine Arts 2007 - 2011

Future Poly Redmond, WA — Digital Art for Games — 2012 - 2013

The WorkShop Academy Redmond, WA — Character Design — 2018

UDEMY Online Remote — Basics C++ Game Development — 2019       UDEMY Online Remote — 2D Game in Unity Development— 2020

UDEMY Online Remote — Intermedeiate Game Development— 2021

UDEMY Online Remote — Adding Juiciness to Games in Unity  — 2022

UDEMY Online Remote — Technical Art : Light Shaders in Unity — 2022

SKILLS

Advanced: Photoshop, Aseprite, Blender
Proficient: Unity, Maya, Cinema 4D, Zbrush

 

LET'S CREATE!

FEEL FREE TO CONTACT ME FOR FUTURE WORK AND PARTNERSHIPS

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